What the best Razor 9mm Loadout in Black Ops 7

If there’s one thing that keeps pulling me back into Black Ops 7, it’s that rush when you delete someone point blank before they even react, and the Razor 9mm is built for exactly that kind of chaos. It chews through people so fast that, once you’re inside ten meters, you’re already thinking about the next target, not the one in front of you. The whole thing feels even more absurd when you’ve got a sweaty lobby or you’re warming up in a CoD BO7 Bot Lobby, because you can just sprint, slide and melt anything that moves without worrying too much about trading. The gun itself is strong, sure, but the way you build the class around it is what turns it from a solid SMG into something that makes the other team want to leave the match.

Perk Core And Enforcer Setup

The loadout really starts with the Perk Greed Wildcard. I honestly don’t get how aggressive SMG players skip it, because that extra perk slot changes everything. You’re stacking Gung Ho, Scavenger and Looper to hit the Enforcer Combat Specialty, and they all pull their weight. Gung Ho is the big one: being able to keep shooting while sprinting round a corner means you’re already putting bullets in someone before they’ve even finished raising their gun. Scavenger keeps the Razor fed; this thing burns through mags so fast that, without it, you’re stuck picking up random ground guns halfway through a streak and that just kills your flow.

Ghost, Stealth Pressure And Staying Alive

Looper is where the class gets properly silly, because re-earning Scorestreaks in the same life rewards that high-pressure, no-fear playstyle. You start chaining streaks together if you play smart and do not just ego-chow everything. The sneaky part is the fourth perk: Ghost. Yeah, it’s a Recon perk, but staying off the radar when you’re constantly flanking is massive. You can’t bully a team if every UAV ping tells them exactly which doorway you’re about to fly through. With Enforcer kicking in after every kill, you get that bonus speed and faster healing, so you’re basically sprinting from body to body while Ghost keeps your route quiet. It doesn’t feel fair for the other side when you’re already behind them before their minimap even hints you’re there.

Gear That Keeps You In The Fight

The rest of the setup is about letting you stay in the mix for as long as possible instead of constantly resetting. Stim Shot is non-negotiable for this class, because you’ll be taking a lot of chip damage while you chain fights. Pop a stim, slide into the next gunfight and you’re suddenly winning fights you probably shouldn’t. The Echo Unit is great for messing with people’s heads too; you drop it on or near an objective and watch enemies dump half a mag into your decoy while you’re already wrapping round the side. Add a Semtex for clearing out headglitch spots or stubborn campers, and a Velox 5.7 as a backup when you get caught reloading at a bad time, and you’ve got a kit that lets you play almost recklessly but still hold hill time, secure flags, or just lock down a lane.

How It Feels In Real Matches

Once you get a feel for the Razor 9mm with this build, you stop thinking about individual gunfights and start thinking about entire pushes, because the gun, perks and gear all push you to keep moving and never sit still. You sprint through tight lanes, clear a room, stim, then instantly swing out for the next fight, and by the time the enemy team calls a UAV, Ghost means you’re already behind their strongest player lining up the next kill. It feels dirty in the best way when a whole squad tries to stack an objective and you just break them apart again and again, especially if you’ve warmed up your routes in a buy BO7 Bot Lobby first, where you can dial in your recoil control, slide timings and corner checks until the whole playstyle becomes automatic.

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