Path of Exile 1 fans are once again watching the calendar, and this time the next league feels close enough to touch. The 3.29 update, Curse of the Allflame, is set to land on July 24 at 1 PM PDT, with the reveal livestream lined up for July 16 at 1 PM PDT. If you've been saving POE currency for the next reset, this is the point where people usually start sketching builds and checking old notes they forgot they had.
The league name alone has got people talking. Allflame is not a random word thrown on a poster; it points back to Path of Exile lore and gives the whole thing a cursed, sea-soaked feel. That little bit of flavour matters. Players tend to grab onto it fast, especially when the tease hints at something eerie instead of just another clean mechanical update. Right now, though, the actual league system is still under wraps, so most of the chat is coming from guesswork and a few skill teasers.
What Players Are Arguing About
The bigger discussion is not only about the new league itself. A lot of players have been clashing over league length. Some say four months drags too much. By the time they settle into a build, the economy cools off and the excitement fades. Others push back on that hard. They think more time gives the studio room to clean things up, tighten balance, and avoid the kind of messy launch that annoys everyone for weeks.
There's also a simple burnout angle here. Shorter leagues can feel fresher, sure, but they can also turn the game into a constant race. Longer leagues let people step away, come back, and not feel like they've missed everything. That tension is exactly why 3.29 matters so much. It is not just a patch date. It is a test of what players actually want from Path of Exile 1 right now.
Early Skill Teasers Worth Watching
So far, the teaser season has shown two transfigured skills, and both of them feel like proper build bait. They are not just number bumps. They change how the skills play. That is the sort of thing people latch onto early, because one odd gem can shift the whole way a league starter looks.
Skill Notes in Order
The teased gems are easy to break down if you just look at what they ask from you in play.
- Holy Hammers of Spirals consumes Power Charges, drops a Holy Hammer, then spreads more hammers outward in a spiral pattern. It hits like a charge-based clear skill and seems built for wide coverage.
- Reap of Butchery turns Reap into a closer-range spell. You're not standing back and sniping with it. You're in the thick of it, swiping around yourself and leaning into Blood Charge scaling for longer fights.
That mix says a lot. One skill looks made for fast mapping, the other for staying near enemies and grinding through tougher encounters. Players who like awkward, high-risk setups will probably dig Reap of Butchery straight away. Meanwhile, Holy Hammers of Spirals looks like the sort of thing that makes people start planning their passive tree before the reveal even starts.
For now, the main story is simple: the reveal is on July 16, the league launches on July 24, and the theme leans into curses, lore, and fresh gem twists. If you're getting ready early, keeping an eye on the market and your Path of exile currency stash can make the first few days a lot smoother. The next few weeks should tell us whether Curse of the Allflame is just a strong name, or a league that actually lands well with the crowd.

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