What it will impact, though, is the growth of the New Zealand outfit. Speaking to the NZ Herald, managing director Chris Wilson says: "We're looking to increase our headcount over the next year from 114 full time employees to around 130. We're planning to do more expansions for our games, in parallel, and of course bolstering the team will be really useful in achieving that POE currency trade .
"Tencent is the largest games publisher in the world, has a strong reputation and is known for respecting the creative independence of the companies they invest in."
The NZ Herald also reports that Tencent's majority stake now totals 80 percent of Grinding Gear's shares. This aforementioned forum update, on the other hand, assures players Path of Exile will not adopt a pay to win business model, but does suggest Tencent's input could see specific features rolled out exclusively in China.
As for what lies ahead, Grinding Gear promises "multiple" expansions between this year and next—and that development of 4.0.0 is now underway. This update is "currently targeted to enter Beta testing in early 2020."
Our Steven reckons Path of Exile is the king of ARPGs, but only if you can learn to love its complexity.
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By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.Last Epoch puts a brilliant new twist on the Diablo and Path of Exile skill systems
When I unlocked the Bone Prison specialization for my Mark for Death spell, I forgot to read the fine print. Though a wall of bones now encircled my enemies, my once insta-cast spell now had a nasty side effect: a 20-second cooldown. But I was delighted to find that I could now cast another spell on each individual bone piece, turning my new bone prison into a cascading wall of death. Any trade-off that ends with a cascading wall of death is a good one.
Last Epoch's skill system is a brilliant evolution of Path of Exile’s labyrinthine web of upgrades and Diablo 3’s rune modifications.
Last Epoch hit Steam Early Access on April 30 after six months in closed alpha, adding a proper prologue and extending the campaign to four chapters. Although it’s a traditional hack and slash action-RPG, the world and story structure are clearly inspired by Chrono Trigger. I zip around to different eras that eventually lead to an apocalyptic future I need to prevent. It’s a neat idea but the writing isn’t really what's keeping me playing. Take your stupid ledger and give me my skill point, Elder Erza POE goods .
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