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It's no secret that Path of Exile has become one of my favorite games. Part of that is due to the intimidating depth of its item system and economy that makes Diablo 3 look like Baby's First ARPG, but the other component is how aggressively Grinding Gear Games ships out new expansions and updates. Last fall saw the introduction of five new acts followed up by a winter update that revitalized the entire endgame. Now, on March 2, Path of Exile is getting another update so big that lead designer Chris Wilson confessed he can't decide whether or not to call it a full-blown expansion. At first I thought he was being a bit cocky, but last week he walked me through all of the new features and, yeah, it's pretty big. Also it's Pokémon.
It's no secret that Path of Exile has become one of my favorite games. Part of that is due to the intimidating depth of its item system and economy that makes Diablo 3 look like Baby's First ARPG, but the other component is how aggressively Grinding Gear Games ships out new expansions and updates. Last fall saw the introduction of five new acts followed up by a winter update that revitalized the entire endgame. Now, on March 2, Path of Exile is getting another update so big that lead designer Chris Wilson confessed he can't decide whether or not to call it a full-blown expansion. At first I thought he was being a bit cocky, but last week he walked me through all of the new features and, yeah, it's pretty big. Also it's Pokémon.
I choose you
Called Bestiary, this new temporary challenge league is probably one of the most robust leagues I've ever seen. Unlike the current Abyss league, which largely involves randomly stumbling upon demonic fissures and then killing everything that pops out, Bestiary is about capturing monsters and making them fight to create powerful crafting recipes.
Called Bestiary, this new temporary challenge league is probably one of the most robust leagues I've ever seen. Unlike the current Abyss league, which largely involves randomly stumbling upon demonic fissures and then killing everything that pops out, Bestiary is about capturing monsters and making them fight to create powerful crafting recipes.
For those new to Path of Exile, these leagues are temporary and require starting a new character. After their usual three-month life cycle, the league is either retired or incorporated into the main game and your character is transferred over to the permanent standard league, which is basically just the main game. Each new challenge league, however, offers entirely new systems that make leveling up a different experience each time.
The idea behind Bestiary is simple: While roaming around maps, you can throw a net on any monster that qualifies as a beast and, if its weakened enough, capture it. Each captured monster is stored in your personal menagerie—a zoo that acts like a hideout where you can invite your friends to hang out. A new bestiary menu categorizes each of the hundreds of monsters you can capture and helps track your progress if you're the type of person thats—wait for it—gotta catch 'em all.
We've tried to kitchen-sink the crafting system where possible so that there's interesting stuff to do that touches every facet of it.
Chris Wilson
Your menagerie isn't just a place to gawk over your captured monsters, however. The Blood Altar is an arena where you can perform the Sacrifice of Combat, which lets you to fight up to four of your captured monsters in exchange for a crafted item. Each of the 250 regular monsters and 40 new legendary beasts has their own modifications that can change the outcome of your crafted recipe, so monsters are essentially a crafting material that you use in different combinations to produce different results cheap Path of exile currency .
Your menagerie isn't just a place to gawk over your captured monsters, however. The Blood Altar is an arena where you can perform the Sacrifice of Combat, which lets you to fight up to four of your captured monsters in exchange for a crafted item. Each of the 250 regular monsters and 40 new legendary beasts has their own modifications that can change the outcome of your crafted recipe, so monsters are essentially a crafting material that you use in different combinations to produce different results cheap Path of exile currency .
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